( since = "1.10"
) ]public bool set_from_yuv_data
 data, int
flags) throws Error
Warning: set_from_yuv_data is deprecated.
Sets a Texture from YUV image data.
If an error occurred,
false is returned and
error is set.
The YUV support depends on the driver; the format supported by the few drivers exposing this capability are not really useful.
The proper way to convert image data in any YUV colorspace to any RGB colorspace is to use a fragment shader associated with the
||Image data in YUV type colorspace.
||Width in pixels of image data.
||Height in pixels of image data
true if the texture was successfully updated