Shader
Object Hierarchy:
Description:
[
Deprecated ( since =
"1.8" ) ]
public class Shader :
Object
Warning: Shader is deprecated.
The Shader structure contains only private data
Content:
Properties:
- public bool compiled { get; }
Whether the shader is compiled and linked, ready for use in the GL context.
- public bool enabled { set; get; }
Whether the shader is currently used in the GL rendering pipeline.
- public string fragment_source { set; owned get; }
GLSL source code for the fragment shader part of the shader program.
- public string vertex_source { set; owned get; }
GLSL source code for the vertex shader part of the shader program, if any
Static methods:
Creation methods:
Methods:
Inherited Members:
All known members inherited from class GLib.Object