OffscreenEffect
Object Hierarchy:
Description:
public abstract class OffscreenEffect :
Effect
The OffscreenEffect structure contains only private data
Content:
Creation methods:
Methods:
- public virtual Handle create_texture (float width, float height)
Calls the create_texture virtual function of the effect
- public weak Material get_target ()
Retrieves the material used as a render target for the offscreen buffer
created by effect
- public bool get_target_size (out float width, out float height)
Retrieves the size of the offscreen buffer used by effect to
paint the actor to which it has been applied.
- public weak Handle get_texture ()
Retrieves the texture used as a render target for the offscreen buffer
created by effect
- public virtual void paint_target ()
Calls the paint_target virtual function of the effect
Inherited Members:
All known members inherited from class Clutter.Effect
All known members inherited from class Clutter.ActorMeta
All known members inherited from class GLib.Object